Here is the ill-fated RMS Lusitania. A Cunard ocean liner, that was sunk by the German U-Boat on May 7th, 1915. I used this model to create few videos and wanted to make a game out of it, but then i found that there is already one being made and model there is pretty well made. So i share mine here. Here you can see the finished video: https://youtu.be/jdexobrukSo
This is already not really high poly. I would like to export it into some game engine too, but it will require not only "converting" it into low poly. More like dividing into separate assets and then building it in the game engine editor. Unity or Unreal.
May I use this in my game called: Lusitania's Last Crossing? It's not released yet, but I am working on it.
Hello Felis!
I think this is the only way to contact you and I don´t know if you will read this or not. I did CAD plans for the RMS Lusitania basing on your model uploading her in Sketchup although I think you did her natively in Blender. The think is that although at firts eye view looks good there are some mistakes to correct to make the plans as accurate as possible.
Do you think that you could correct this for me? I would like to share with you the plans I did basing 100% on your model
Write to my mail please: ivanlopezdelosmozos@gmail.com in case you are interested to see the plans I did and of course tell me if you have interested to enhance your current model.
Lionel Codus, a truly expert on the ship is checking your model finding mistakes, so would be good to share with you the mistakes he has noticed and then you correct all of them. I could pay if nedeed!
Kind Regards,
Iván
wow!