Updated (06/21/2020): Update to Blender 2.8 with EEVE and other way to resemble 2D looks (as blender internal is now deprecated) Remove the bulky IK as some users may prefer to RIG by themselves
Base Female Model with Anime Face (with basic cloth mesh in collections)
This is one of my first blender female human model created.
Want to target at more anime looking female, but with realistic body proportion.
Also to try out the anime style render + lineart.
This is modeling and tested in Blender 2.78b with Blender Internal. But now upgrade to EEVE render
There are few collections to be shown and hidden for different kind of cloths Collections.longdress Collections.short Collections.underware
Some topology may not be the most accurate choices, but thought to contribute if there is some one looking for something similar
This is before there are full tutorials on entire female modeling, so in past was kind of watch one videos and then reference other for other body parts and try to merge all together
All textures in the model are hand drawn by me, so all cover under below CC-0 (no separate license)
CC-0 as it seem there is not a lot of CC-0 base model, nothing against CC-BY, but sometime there is need for CC-0 license object
Thanks to following authors and their articles Base Model A reference (the model is inspired by following models for torso portion) https://www.blendswap.com/blends/view/71119
Blender Topology Collection: Male and Female Torso by CG Cookie http://www.youtube.com/watch?v=a_2hN0_zHvA
Michael Jones, showing how to model a female head (videos seem to be down now) https://www.blendernation.com/2008/06/17/how-to-model-a-female-head-in-blender/#prettyPhoto
Texturing/Rendering Anime characters in Blender [Tutorial] https://www.youtube.com/watch?v=u2GAHnDaUpU
Thanks to yadoob on some of line arts tip (though at end still not fully resemble all) https://yadoob.tumblr.com/