Procedural Granite Node Group

  • August 18, 2018
  • Blender 2.7x
  • Render: Cycles
  • Creator: DarkOkubra
  • License: CC-0
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This is a totally procedural shader created entirely in Blender for a recent challenge at Blender Procedural Textures. There are a lot of controls for the node group allowing for a lot of unique materials from this single node group. There is also a height and a roughness output that can be used for subtle displacement and variations of roughness in a rocky, natural material, of it can be left glossy and flat for a polished granite worktop type material. I have uploaded it here for unrestricted use, but if you can subscribe to my Youtube channel, or credit me when you use it (if its a major part of the image) then that would be awesome.


  • DarkOkubra profile picture
    DarkOkubra Here a Link to some videos breaking down the material. There are some great tips and tricks throughout.

    Written August 18, 2018