Low Poly Combat Knife

  • June 28, 2018
  • Blender 2.7x
  • Render: Cycles
  • Creator: CGMasters
  • License: CC-BY
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I made a step by step tutorial series on modeling a combat knife game asset in Blender and texturing it in Substance Painter.

Check out the tutorials here

The blend file includes all the textures you'll need for a game engine, all 2048x2048. Normal map is baked for OpenGL so it works in Blender and Unity. If using in Unreal or other DirectX applications you'll need to flip the Y/green channel or use the "Flip Green Channel" option in Unreal.


  • BlenderGE profile picture

    Nice! Love your work and your tutorials :3 just wondering how you guys can bake that good normalmaps. If i bake the normalmap of any gun/ hard surface stuff, i always get very sharp edges.

    Written July 08, 2018