In the tutorial this file is the source for, learn how to sculpt a female bust from various references. A basic knowledge of the previous facial anatomy topics (eyes, ears, mouth, nose, and planes of the face) is assumed. ZRemesher is used once for quick retopology, and all of the main sculpting is done in Blender. The basemesh created in zbrush is provided, so that students without ZBrush still can follow along the complete tutorial. Of course, a student could also do a manual retopo in Blender and then follow along just the same.