Rendertime: 10 sec.
Great job! Used this for a combat location for my project www.AncientBeast.com
So you'll get credited :)
Great stuff! I will definitely use this. Thank you for sharing.
I just learning how to use Blender. This is a great scene to be playing around with. If I use it for anything, you will be credited.
"Render time 10sec"..... What kind of computer do you have?
He is probably rendering in Blender render instead of cycles
wow nice job!! i love the woods!!!
wow im amazedit looks great i exported it to my unhity fps project and it looks sick youll get full credit if thats ok
This is a great tutorial on lighting and nodes -- and of course the final image is great, too... but it was really helpful seeing how you handled your node set-up. Thanks!
Wow this is impressive!!
is it bge internal???
Render time 10 sec? Ok I need to download this, did you render a plane with a photo on it or do you have a a quantum computer? ;)
That. Is. Cool.
Awesome but for some reason cant use it in unity :(
Hello. To use it in Unity you first have to open it in Blender, then export it on fbx type file, after this you will freely use this great wood in your Unity project.
done very well. to me it looks like one of those pictures with 50 hidden insects, birds and other animals
The image on this web page is beautiful but when I download the file, load it into v2.69 and click "render" I get an image with much brighter lighting, not nearly as deep blue-green, which, after rendering in high resolution, turns fuzzy as though the camera is out of focus.
I figured it out as. As a newbie I didn't realize that "Render" performs a different kind of rendering than "Animate". Animate puts it through compositing which includes a blur stage. When I set that stage to 0 x and 0 y blur, it wasn't blurry anymore and the lighting was as portrayed in the above image.
This is STUNNING!!!! Thank you so much for sharing this!!!
thanks so much i will be using this in my upcoming unity free to play game i will credit you i promise thanks