And now I finally finished 3d model of a sergal. I decided to go with canon anatomy and I think that I managed to transplant it fairly accurately. It has a more complex particle system than my previous models (perhaps even too complex), and therefore takes 3GB of RAM.
Holy hell, looks very creepy because how real it looks ^3^ Nice 3-D model
Yes, it does. They will show up in the render. You can enable them in the viewport if you want, but the performance will tank down.
Hello everyone, I have a question, I want to export the model, when I export it and then import it in another project, all the bones are bugged, I click on export in FBX format, I don't know if it's ok, the model uses the bones Rifigy, how do I make sure that when the model is imported the bones are not bugged?
the model is great
You need to specify about the bug, Rig for example has a complex IK design in the legs which can be lost when transferred to FBX
I don't get any errors, but the bones are all wrong, in what format should I export them? so that the bones do not "break", so to speak and that when you open the file the bones remain in rifigy
Awesome guide on adrenaline activities in the Highlands! For added security while exploring, check out 24/7 CCTV monitoring services to keep your gear safe.
Hey! It's a Cheese Wedge head =^.^= Looks nice. Might have to play with this once get computer working enough to run blender without crashing.