Following Andrew Price tutorial i decided to sculpt the detail on zbrush, and bake the high poly mesh with the lowpoly on Substance painter, achieving the result i wanted.
Nice modeling I like it still did not publish mine ;)) I would like to invite you to see my works down here : be.net/reda_lamine
Nice modeling I like it still did not publish mine ;)) I would like to invite you to see my works down here : be.net/reda_lamine