Teleport Fx

  • October 17, 2017
  • Blender 2.7x
  • Render: Blender Internal
  • Creator: BluePrintRandom
  • License: CC-BY
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press space bar to see the amazing default cube (red variant ) teleport from one teleporter to the other.


  • BladeManEXE profile picture

    Either the thumbnail is misleading or I'm doing something wrong.

    The cube turns grey when the game engine starts, the image looks kinda fuzzy, and when I try the teleporter... It's a nice effect on the base, but the cube itself just fades away. It doesn't dissolve from top to bottom like in the thumbnail.

    EDIT: Forgot to mention that I tried this in 2.79 and 2.78, but the latter was an experimental build I had lying around.

    Written October 18, 2017
  • BluePrintRandom profile picture

    a. are you sure your in glsl mode?

    b. I noted a bug in the logic with floating point math and swapped the frame effect to a int instead

    I will update the file.

    Written October 19, 2017
  • BladeManEXE profile picture

    What do you mean by glsl mode? Do you mean the material mode under viewport shading?

    I tried that and it didn't change. I also noticed that it's pretty laggy compared to the video.

    Written October 19, 2017
  • BluePrintRandom profile picture
    BluePrintRandom this is what it should look like*

    Written October 19, 2017