I've decided for my first rig to use a model I released a few years back when I started using Blender. I've remade the model in cycles this time, and used a few textures created by CgAlpha. Below are references to those shaders. I've made a few changes and added some details to this character, and is fully rigged and animation-ready, as I will be using it for my first animation project. Any constructive criticism is always appreciated, and enjoy!
SUBSURF Modifier is turned off for faster loading
SCRATCHED PAINT SHADER by CgAlpha https://www.blendswap.com/blends/view/80709
POLISHED GOLD SHADER by CgAlpha https://www.blendswap.com/blends/view/80497
This is the tutorial with which I've learned how to rig characters, as I'm new to it all, and haven't had much time to use Blender the last year and a bit:
Blender Tutorial: Basics of Character Rigging by Sebastian Lague https://youtu.be/cGvalWG8HBU