Normal to Cavity node

  • February 03, 2017
  • 177 Downloads
  • 2 Likes
  • Blender 2.7x
  • Render: Blender Internal
  • Creator: Linko
  • License: CC-BY
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Description:

This .blend contain a node group that allow to convert your normal map into a cavity map. I have improved the original node setup made by DerekWatts (member of BlenderArtists) to allow you to easily tweak the pixel radius to get thicker edges and to invert the Y channel. If you have baked a normal map in -Y for Unreal 4 set the value +Y axis on 0.

To use it you need a good normal map and edge padding to avoid getting artefacts and visible seams.

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