Cracked brick wall cycles material

  • September 15, 2016
  • 195 Downloads
  • 5 Likes
  • Blender 2.7x
  • Render: Cycles
  • Creator: kirushapojar
  • License: CC-0
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Description:

This material contains 2048x2048 normal and height maps, the diffuse color is made by color ramp. You can tweak the color, glossyness, displacement amout by default.

Comments:

  • rvwsr profile picture
    rvwsr

    It would work better if you plugged the output of the normal image texture into the Normal Map converter, and then into the two color shaders. Connecting an image texture directly to a shader's Normal input doesn't do much.

    Edited September 16, 2016
  • kirushapojar profile picture
    kirushapojar

    Thanks for advice, it's looks better indeed.

    Edited September 16, 2016
  • ADAMSPEAK profile picture
    ADAMSPEAK

    nice job! very good material.

    Written September 20, 2016
  • kirushapojar profile picture
    kirushapojar

    thanks

    Written September 21, 2016
  • xBlend2 profile picture
    xBlend2

    For the normal and height map images I would set the nodes to "non-color data".

    Written September 21, 2016