Nintendo NES Gamepad

  • September 12, 2016
  • 322 Downloads
  • 4 Likes
  • Blender 2.7x
  • Render: Cycles
  • Creator: D4N13L1980
  • License: CC-BY-SA
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Description:

This is a Model of a Nintendo NES Gamepad . Modifier are still active. I used it as a starting point for motion graphics animation. I created this by using reference photos from web. The proportions are as good as possible. (no rig!)

https://youtu.be/hnimuZ3IRk0

Comments:

  • swift502 profile picture
    swift502

    Even with screws, beautiful! I find it interesting you're using the bevel modifier with vertex groups. I mark the edges with the edge bevel weight.

    Edited September 14, 2016
  • D4N13L1980 profile picture
    D4N13L1980

    Screws in Blender are not the thing because of the BoltFactory Addon. It's almost like adding a default cube^^. I found it easier with vertex groups. You can give them names and reselect them easier (imo). Maybe it's just habit XD

    Edited September 16, 2016
  • pomilecrown profile picture
    pomilecrown

    That's a lovely reveal animation

    Edited September 19, 2016
  • chopchop profile picture
    chopchop

    Thank you

    Edited September 20, 2016