The blend contains a group with three hemp bush variations. The leaves are added with a particle system, so their appearance can be tweaked. There's also a more complex leave with a position dependent displacement map, it can be switched in the particle system. On layer 5 you find an animated version of this plant, with the branches swinging in the wind. The backdrop is provided by hdrlabs.com under CC license. Regards
Hey @marekv I really like the dynamic shader for the ground can you explain a bit more on how you it is you made it respond to the slope of a mesh? I feel like this could be really useful for many landscapes.
Great work!!! I used this in my Moses interview Party scene https://youtu.be/TC1gnRN5wwI
Welp some sapling mess