OSL Mason

  • March 19, 2016
  • Blender 2.7x
  • Render: Cycles
  • Creator: nomelif
  • License: CC-0
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The OSL Mason is an OSL script (thus it does not work with GPU rendering in Cycles) coming along with 30 ready-made and instatly usable procedural brick materials. The shader itself works with any renderer compatible with OSL, eg. Cycles, VRay and Arnold. The materials are different settings for the shader implemented using Cycles shader nodes.

The source for the shader is here.

Youtube release: https://www.youtube.com/watch?v=MNrb3VQU-3o

Music by Kevin MacLeod (EDM Detection Mode)


  • mattrichards profile picture

    I can't seem to get these to work. After appending it shows the base color, but none of the textures...not sure exactly what I'm doing wrong.

    Written April 23, 2016
  • nomelif profile picture

    Well there are two possible culprits.

    1. OSL not enabled.
    2. The thing requires UV maps right now. So UV unwrap your mesh. If you don't want to, you can also dig down into the material and connect a generated texture coordinate to the big script node.
    Written April 24, 2016