Random girl bust partly inspired by Rei Ayanami (Evangelion). This model only available as high poly dyntopo sculpt with vertex color and realtime material nodes.
Tengkyu mas gan Yusuf, semoga saya bisa belajar ya. :)
sama2 gan, amiin :)
I love your models!
Thanks! Glad you like them! :)
thanks for that, i am going to study \m/
you're welcome! :)
really nice !!
really like It!!! WELL WELL DONE!!!!! :D
Thank you man! :)
Could you point me to some kind of tutorial on how to create the skin material you've used on Blue/Purple? It just looks incredibly real to me. And also using vertex paint is ingenious. I love real-time display, and these GLSL nodes?... are amazing. Where did you learn all this?
Thanks for your kind words. You can see some kind of this technique on my last timelapse on my youtube channel. This technique actually relatively common in game development, I just really like result so I decided to experiment this on Blender.
I have tried replicating your node set up in blender for this asset. it seems to crash blender or not work. would you have a tutorial on how to set this up? I also wouldn't mind doing teamviewer. i just want to apply this texture to my other characters.
I have already some kind of tutorial on my last video on my youtube channel. It's not exactly the same, but I think you'll get the idea. And this node setup works only for vertex color. You should change the vertex color input with your textures for your case.
you're a god
this is beautiful
cak Yusuf, ijin oprek berkas blend-nya ._.
This looks great! I've downloaded it so that I can study it.
Hopefully, this will help me get better at Blending!
kang ngiring nga donlot
Makasih mas, saya download ya, mau belajar hehe
this really helps my sculpting work, mind for request?