MG-34

  • December 05, 2015
  • 806 Downloads
  • 13 Likes
  • Blender 2.7x
  • Render: Cycles
  • Creator: splatypi
  • License: CC-0
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Description:

A high poly model of the MG-34 machine gun from the Second World War.

Comments:

  • Mikel007 profile picture
    Mikel007

    Great. Thanks for sharing it with us :-)

    Written December 05, 2015
  • splatypi profile picture
    splatypi

    Thanks! Look into the pointiness value of the geometry node. It turns out to be extremely useful. Input the pointiness into a color ramp node to normalize it and use it as a mask. Check out the included shader to get an idea of what settings may work.

    Edited December 05, 2015
  • mmorao profile picture
    mmorao

    Very painstaking detailed work. Congratulations!

    Written December 05, 2015
  • Bastard profile picture
    Bastard

    You should probably use vector maps to mix materials or use some texturing software like substance painter for example.

    Written December 06, 2015
  • splatypi profile picture
    splatypi

    I used the pointiness value from the geometry node put into a color ramp node to get a mask the edges. Then I just made the edges lighter and more reflective using that mask. Nothing fancy was used, which is why the technique is pretty useful when trying to work fast.

    Written December 06, 2015
  • 3dnett profile picture
    3dnett

    Pretty darn nice! Amazing details. :) When I was in the (Norwegian)army some years ago, we used it's younger cousin MG-3 for practice sometimes. Doesn't look all that different actually, with only the MG-42 in-between..

    Written December 06, 2015
  • johndoe261260 profile picture
    johndoe261260

    Lovely model, thanks for sharing!

    Written December 21, 2016
  • Blender Wizard profile picture
    Blender Wizard

    Great! Thanks man!

    Written July 15, 2021
  • Gunses profile picture
    Gunses

    Thank You!!!

    Written November 17, 2021
  • yyy profile picture
    yyy

    great model! amazing work ! it'd be even more amazing if the different parts where left different objects for easier animation but that's just a tiny detail :)

    Written July 02, 2023