LEGO Face Rig Fan Art

  • November 01, 2015
  • 1 Like
  • Blender 2.7x
  • Render: Blender Internal
  • Creator: CaptainRex
  • License: CC-BY
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Hello, I had the idea for this .blend a long time ago, and just now got around to making it : ) It is a fully rigged LEGO head/face, with eye blink, eyebrow movement, mouth movement and lot's more. I have done complete lip-sync animations with it as well as complicated facial expressions. Customizing the texture for the face is simple and user friendly. I would love to hear your comments, improvements and what you do with it : )

Happy blending and keep calm!

Cheers, Rex


  • GetWreckedDJ2 profile picture

    Any Commands CaptainRex lol

    Edited November 03, 2015
  • CaptainRex profile picture

    Keep blending :))

    Cheers, Rex

    Written November 05, 2015
  • GetWreckedDJ2 profile picture

    Will do Sir.

    Edited November 05, 2015
  • Fathus profile picture

    How do you make it

    Edited November 06, 2015
  • CaptainRex profile picture

    Well I used one image texture and a lot of experimenting : ) It is kind of hard to explain, but I used a lot of UV-Warp modifiers and such. Lots of time was spent getting everything to work right : ]

    Cheers, Rex

    Written November 07, 2015
  • FireHeadCreations profile picture


    Edited November 19, 2015
  • CaptainRex profile picture

    Thank you : )

    Cheers, Rex

    Written November 21, 2015
  • dirato2000 profile picture

    This is really ingenious!

    Edited December 09, 2016
  • octan8787 profile picture

    so can you use this in face rig or something?

    Edited December 29, 2016
  • CaptainRex profile picture

    Umm... I am not sure 100% what you are talking about : / This is a fully functioning Blender face rig that implements modifiers driver and other things in Blender.

    I hope this helps and if you have any more questions, I will try to answer them :D

    Cheers, Rex

    Written December 30, 2016
  • softdraw profile picture

    Thanks for the Rig, I am trying to achieve the same thing in Blender Cycles, but I face difficulty of displaying un-tiled image texture, whenever I add texture it always repeats itself over the surface. When I render it is fine, I only see one image as expected but in the viewport its repeated! I hope you might help me. :)

    Written January 12, 2019