Blender 2.75 Cycles Smoke Shader

  • August 12, 2015
  • 738 Downloads
  • 2 Likes
  • Blender 2.7x
  • Render: Cycles
  • Creator: Norumbega
  • License: CC-0
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Description:

This is a simple smoke shader that I've made. It makes sharp smoke with ridges. I've used 96 divisions for the resolution of the smoke here. The Cornell Box model used is from www.dgdigital.net/blender/cycles/blendfiles/cornell-box-cycles.blend I haven't experimented much with this shader, so I would be interested to hear anyone's results.

Comments:

  • Tozan profile picture
    Tozan

    can this smoke shader can be flown through like a nebula in a space smulator as a static mesh ?

    or is it just a rendering of a 2d picture, and not a modeled object?

    Written August 14, 2015
  • Norumbega profile picture
    Norumbega

    I don't really understand your question. This shader is applied to the domain object of a Blender smoke simulation in cycles to yield fairly decent looking smoke. What are you trying to use it for?

    Written August 14, 2015
  • Tozan profile picture
    Tozan

    Wanted to see if Blander cooks its shader effects onto the mesh so it can be imported out to be imported into a 3d graphics engine to put the mesh smoke in a space simulator environment so your ship can fly through the smoke cloud as a non-collision 3d static mesh.

    Edited August 14, 2015
  • FayZee profile picture
    FayZee

    Great!! You could also use it as cotton wool.

    Edited August 22, 2015
  • AllanNirvana profile picture
    AllanNirvana

    looks good

    Written October 03, 2015