Procedural plastic shader rendered in cycles with material nodes. Includes new CG Alpha shader totem with new logo. (I've been inactive recently because I had to reinstall windows on my machine)
I would suggest watching this video: https://www.youtube.com/watch?v=kAUmLcXhUj0
Wow, this is a great shader! How can I dull down the sheen on this? I am looking more for a matte surface plastic, with the edge details.
Can you do some wood shaders?