3d model of a car battery.
Exercise with retopology, texturing,etc.; as usual some parts can be improved.
Mesh is around 4,000 faces. Included also the original high poly version on layer 2.
4x4k textures for the battery body (base color, roughness, metalness, normal). 2x2k textures for the labels (base color, roughness).
Marked as fan art as model/texturing is based on a real one.