Hello, this is my first blend on here, a satellite ported cannon/drill thing. I'm not sure what the entire purpose is for, but it look pretty cool either way. All of the controls are in the file in the text editor (should be open when you download it). There is a laser along with the cannon, the emitter's name is "laser ball 3 emit" or something like that and it is a single vertex that is supposed to shoot a vertex with a halo material, but I accidentally deleted the halo object. It was easy to make to material though, and all you have to do is set the object in the particles tab and change the strength of the wind force field to your liking. I would recommend NOT to turn up any of the SubSurf modifiers because it gets up to about 4 million tris with them all to 3 in the preview. I have no idea how many faces that is, so just don't do it. Other than that, I think that's it for this file. I hope you like it and find some uses for it! I will have an animation for it out soon, I just need to render it. Which is going to take a while because it's 3580 frames.
I hope you guys enjoy this piece of work. :) https://www.youtube.com/watch?v=VZkd3fIrx5Q