Fully rigged mechanical skull with interactive gears, worms and components to move accordingly.
I didn't apply any bone constraints..
Some of the rigging was used with shape key drivers.
Enjoy and Thank you.
Thanks Rex! Means a lot !
wow very cool
Glad you like it man!
Coooooooool :-) The Terminator for Blender. Thank you very much for sharing it with us.
You got it Mike! I look forward to sharing some real unique contributions here!
Glad you like it !
This is amazing work!
WOw this is very good and realistic skull, cheers to you! you may make all anatomy in this style?
I can for sure!! ty
So cool! I wish there was a full skeleton model like this!
Please tell me you're working on a full skeleton!
This is great by the way!
Any chance of a tutorial?
I used your model for a quick render here:
Hope you like it:)