Brake Disk

  • June 02, 2015
  • 246 Downloads
  • 4 Likes
  • Blender 2.7x
  • Render: Blender Internal
  • Creator: JohnsonMartin
  • License: CC-BY
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Description:

Another modeling practice based on a million references on google. Might save you some time when modeling cars! It's high poly, but you can always make a low poly bake if you need low poly.

Comments:

  • StillCounting profile picture
    StillCounting

    If I may ask, how did you do the pattern with the holes? Did you just use a boolean with a ton of cilinders or is their a better way?

    Written June 02, 2015
  • JohnsonMartin profile picture
    JohnsonMartin

    I modeled one section of the five holes using a Boolean and majorly edited the topology. Then I used an array using an empty as the offset value, and rotated around to make the full circle of holes.

    Hope this helps!

    Edited June 02, 2015
  • StillCounting profile picture
    StillCounting

    Thanks for the reply man, it's much appreciated :)

    Edited June 02, 2015