This was just a home project i made up to work on texturing normal maps.
The references images used was a 44.magnum revolver and a Colt.45 from google images.
2 Textures, the revolver and the bullets. Revolver normal is 2048x2048 Bullet normal is 256x256 4,044 Faces Artifacts on the normal are assigned to faces that (as far as i can tell)aren't visible. Overall it took around 19hrs.