A camera rig with controllers for zooming, panning, etc.
Nota bene : due to there being a rather large difference between viewport and render f-stop (a factor 10 it seems), I made separate controls for each of them.
Wow this looks cool - can't wait to try it out, thanks so much :)
amazingly useful..how can I import the rig into other scenes? Thanks again
Glad you like it, to import the rig I would recommend you append it : shift+f1 then navigate inside the blend file and select the group "GRP_cam_rig" which contains both the armature and the camera itself.
Otherwise you can link it (ctrl+alt+o), linking has some advantages over appending but in this case should not be necessary.
Hiya! I love the rig when I'm using it in it's own scene.. but when I append to a file, the CTRL_target doesn't seem to have any effect on the camera.
is there anything special I need to do in order to force it to work?
thanks!
-jason
I don't know Jason it seems to work fine on my machine. Do you append the whole group ? ("GRP cam rig")
I don't know Jason it seems to work fine on my machine. Do you append the whole group ? ("GRP cam rig")
Simply intelligent tool.... superb ! I m new to blender and can understand the power of such tool for newbee like me ! awesome !
Camera rig seems to jitter when animated in blender 2.8. Is there a fix for this?
Sorry didn't see your comment until now. I haven't updated the rig for 2.8, will think about it.
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Awesome man! Really like it! :D