Chemical Grenade Concept
Made with zBrush. Retopo done in 3d Coat. Texture Mudbox/PS. Rendred with Cycles.
Was just a random creation playing with panel loops in zBrush. Decided to go all the way. Wanted lower poly but it looked bad even with subsurf so had to add 2 divisions. I've been dabbling with 3d as a hobby for years but honestly just started pushing myself to do retopo's and get better at UV maps. So while this isn't a perfect mesh/uv map, it's pretty darn good for me. Thought it came out nice. If you use it in anything let me know, I would get a kick out of that.