Complete rig :
<li>FK / IK switch</li>
<li>Snapping FK->IK and IK->FK</li>
<li>Foot roll, toe pivot</li>
<li>Scratch and stretch for body</li>
</ul>Retrieve features on this video : EggMan V1.0 features
Good rig. I played about with it. Feet and legs work well, and his body flattens down and and stretches up. He's cute.
But I noticed that when I stretched him upwards so his body got very thin, the body came away from the tops of the legs leaving a gap. Is there anything I can do to remedy this, so that the tops of the legs stay attached to his body?
Thanks for your feedback.
I will try to find a solution to add your requirement in a future version
Thanks Julien, i'm training to create rigs like yours, with snap IK-FK system, custom button for visible layers in tool many, and auto stretch , can you suggest me a tutors.
Hi FeralMan. Humane Rigging from Cloud.blender.org is a good start. I don't know if there are some resources for snap IK-FK & custom button. Analyse all rigs you can find !