Clone Trooper Fan Art

  • August 11, 2014
  • Blender 2.6x
  • Render: Blender Internal
  • Creator: Boss429
  • License: CC-BY
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This is a Clone Trooper that I made in Blender 2.69. He's based off of oregoncooks ' "Make your own clone commander" Blend. I've made a list of what he did, and what I did.

What he did:



<li>Some of the textures</li>

<li>Some other miscellaneous parts </li>

</ul>What I did:

<ul><li>Some of the textures</li>

<li>Most of the rig (though I based it of of his rig)</li>

<li>Most of the other stuff you see in this Blend.</li>

</ul>I hope you enjoy, and please feel free to comment!!




  • killershadow54 profile picture

    can i use this in cry engine 3 and how can i export in it?

    Edited September 24, 2014
  • ashton1 profile picture

    Hello, I downloaded this for personal use in a game for myself. I have had many problems with the rig blowing up the mesh. The mesh doesn't seam to want to stay with the bones. I am just wondering if you have to rig it for blender game engine. Again this game is for personal use I am still trying to get the hang of Blender. If you can tell me why this is happening maybe a bug in Blender? Or the blend?

    Edited February 12, 2015
  • Boss429 profile picture

    Hey there. To solve your problem, try selecting the armature, going down to just above the left side of the timeline, and click on the bar that says 'Object Mode' on it. Then, you can select 'Pose Mode'. Again, make sure the armature is selected. I hope this helps!

    Edited February 25, 2015
  • Max45 profile picture

    Nice man. Inspire me a lot to concept elements called "space junk". Your credit atached and congratulations. Thank you very much! Edward from Brazil.

    Edited April 19, 2019