Medieval Modular Design: Windows

  • July 06, 2014
  • 1,256 Downloads
  • 11 Likes
  • Blender 2.7x
  • Render: Blender Internal
  • Creator: Daniel74
  • License: CC-0
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Description:

For a long time I've been trying to figure out how to make it possible to build variated medieval cities without having to build each building by hand. I came up with a system of modular design where each part is it's own object. This can for example be a window. This window also contains multiple parts, like frame, window and boards. Then I can export the object into Unity3D and hide various parts of the object as I want. I can also easily change the material of one part without having to build new objects for it.

It's a bit difficult to explain it and if I ever get around to it, I might make a tutorial.

This might not be a very good or efficient way, but it's one way to do it.

I'll upload the files here if anyone wants to use them.

2014-09-28 Here are some quick tutorials I wrote on how I used the modular design:

http://silveralv.blogspot.se/2014/09/export-fbx-in-blender.html

http://silveralv.blogspot.se/2014/09/import-to-unity-3d.html

Comments:

  • FayZee profile picture
    FayZee

    With these windows, for a close up, I might want to subdivide to provide a little "wonkiness", because, great craftsmen though they were, they could not prevent the sag and warp of their wooden beams throughout the centuries :-) Great job, thanks for all your creative effort.

    Edited July 09, 2014
  • Daniel74 profile picture
    Daniel74

    Yeah, you're absolutely right. I suck at weathering my models and mostly just make it simple. I'll see what I can do to improve that :)

    Edited July 09, 2014
  • Kernis profile picture
    Kernis
    
    

    Thank you very much!

    Written December 06, 2014
  • guizx profile picture
    guizx

    Great job, man! But can I ask you a quetion? Why your windows are purple? Is there any reason for this?

    Written December 22, 2014
  • Daniel74 profile picture
    Daniel74

    Thank you! They are purple? I think's the cause when the image-file for a texture is not found. I downloaded the pack to see if I've missed adding it, but it seems to work for me. Maybe you can manually add the image to the texture.

    Written December 23, 2014
  • guizx profile picture
    guizx

    Yeah, i mean, the glass in the windows, it's purple and yellow. It's like that in the screenshots as well.

    Written December 23, 2014
  • Daniel74 profile picture
    Daniel74

    That's weird. On my computer they are blue and yellow. Around hex-code 7090fe in the middle of the blue window, with the corners are a bit darker blue. It's supposed to fake the sky reflecting in the window without having it do that in realtime.

    Written December 24, 2014