cream tube

  • June 19, 2014
  • 535 Downloads
  • 7 Likes
  • Blender 2.7x
  • Render: Blender Internal
  • Creator: Naughty Ogre
  • License: CC-BY
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Description:

another quick exercise, I should call them "life modelling", i guess.

well, not so quick this time, the joint on the cap was really a nightmere :D

No materials this time, i wanted to focus just on the modelling. There's a shape key to use for opening/closing the cap. it's not really well made, so you'll have some issue if you need the cap to be half open, but if you just need it fully open or closed it works fine.

Comments:

  • blenderjunky profile picture
    blenderjunky

    Simple, yet very well modeled. great work.

    Written June 19, 2014
  • Naughty Ogre profile picture
    Naughty Ogre

    thanks, I hope it will be useful to someone ;)

    Written June 19, 2014
  • Bananaboy profile picture
    Bananaboy

    great model! Very clean and realistic! A tutorial would be awesome, I have some problems to model more complex objects like the cap ;)

    Written June 19, 2014
  • Naughty Ogre profile picture
    Naughty Ogre

    thanks ;) it's not so complicated... except for the joint, that was really hard XD but it is all a matter of topology, and looking at the real object really helps ;)

    Written June 20, 2014
  • johnnysprinkles profile picture
    johnnysprinkles

    does it squish if pressed

    Written June 20, 2014
  • Naughty Ogre profile picture
    Naughty Ogre

    nope, but could be a good improvement

    Written June 22, 2014
  • FayZee profile picture
    FayZee

    A great model, thanks.

    Written June 22, 2014
  • Naughty Ogre profile picture
    Naughty Ogre

    you're welcome ;)

    Written June 23, 2014
  • josepetri profile picture
    josepetri

    Very nice model, I want to know how to do that too =] Did you see any tutorial?

    Written June 24, 2014
  • Naughty Ogre profile picture
    Naughty Ogre

    Thanks. No tutorial, I copied a real cream tube I had :D the body part is just a cylinder, the cap is started as a cylinder, and then I worked a lot on topology for the joint and the details

    Written June 25, 2014
  • josepetri profile picture
    josepetri

    But I think about the vertex group, with change the value the tube open and close. I really like it =] I want to know and do something similar with another model. Did you follow any tutorial to do the vertex group animation?

    Written June 25, 2014
  • Naughty Ogre profile picture
    Naughty Ogre

    mmm i've seen something about it long ago. it's really a basic usage of the shapekeys (if you try to animate it you'll see some horrible artefact) this cgcookie quick tip should be what you need anyway ;) http://cgcookie.com/blender/2012/03/28/introduction-to-shape-keys-in-blender-2-6/

    Written June 26, 2014
  • josepetri profile picture
    josepetri

    thank you for the link =D

    Written June 26, 2014
  • Naughty Ogre profile picture
    Naughty Ogre

    you're welcome, I hope it'll be useful ;)

    Written June 26, 2014
  • BishopBautista profile picture
    BishopBautista

    Fantastic model thanks!

    Written May 20, 2015