I have developed this easy-to-use Minecraft Steve rig to help make my animations easier, and I have decided to share it with the rest of the Blender community.
This rig features IK rigging on the arms and legs with control bones for the points of the elbows and knees. I have also included face controls with shape keys.
If you plan to use this rig in an animation that you are sharing to the public, give me credit for the rig.
*NOTE: This rig comes with a Diamond Pickaxe, parented to the left arm.
To make it not blurry, go into user preferences, click system, uncheck "Mipmaps".
To enable textures, either press 'N' and click the textured solid button under the 'Shading" tab, OR: switch from Solid mode to Texture mode
Whenever it loads the skin blurry. How do I make it not blurry, or 32x32?