Astronaut - EMU suit - Rigged Staff Pick

  • May 21, 2014
  • 9,426 Downloads
  • 20 Likes
  • Blender 2.6x
  • Render: Cycles
  • Creator: jgilhutton
  • License: CC-BY
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Description:

Hola amigos! Este modelo lo pueden dejar con bajos polígonos o con el multiresolution porque no lo apliqué. Hay algo de escultura hecha solo visible con el multiresolución puesto en nivel 3. Si dejan el modelo con bajos polígonos, tendran que modificar un poco las texturas normales, ya que se generan algunos problemas y hace que se vea todo oscuro. Está completamente riggeado y la armadura está en el layer 2. Los dedos tienen algún problema con la posición de los huesos pero en general está bien. Por favor, agradecería que si usan este modelo me manden un link con su trabajo para ver las composiciones que vayan haciendo. Agradecería que me den crédito también. Saludos y happy blending. JUAN IGNACIO

======================================================================

Hello friends! You can use this model with low poly settings for games as well as high poly for still images. It has an unapplied multiresolution modifier. There is some sculpting done, only visible with multiresolution level 3 If you use it with low poly settings, you may have to tweak the normal textures a little with the texture paiting, due to some artifacts generating black spots with the wrong ilumination. It's completely rigged and the armature is in the layer 2. There is some problems with the fingers but, overall, it's ok. I'd be gratefull if you send me a link of your job if you use this model, just to see your compositions. Please, give me credit for my job if you use this .blend file. Greetings and happy blending. JUAN IGNACIO

Creo que están todas las texturas packeadas, en caso contrario notifíquenme y las subiré inmediatamente. /// I think I packed all the textures. If not, please notify me and I'll upload them immediately.

//UPDATE/// I fixed at least three bone problems such as bone roll and parents. Also added the main control so you can move the model all over the scene.

///UPDATE 2/// Helmet controls added. Model resized to real scale. Shoulder logos now deform with the armature but still hace some problems Minor tweaks on normal maps and topology.

///ACTUALIZACION/// He arreglado como mínimo tres problemas con los huesos de la armadura tales como inclinación y parentezco. Agregué también el control principal para moverlo por la escena.

///ACTUALIZACION 2/// Añadidos los controles del casco. Corrección de escala del modelo. Insignias de los hombros se deforman con los huesos pero presentan problemas todavía. Correcciones menores en los mapas normales y topología.

Comments:

  • Strablet profile picture
    Strablet

    Really sweet.

    Edited May 21, 2014
  • jgilhutton profile picture
    jgilhutton

    Thanks! Looking foward to see some works using this model.

    Edited May 21, 2014
  • tomaslol profile picture
    tomaslol

    About that, i have an indie game in the making, can i use this rig? I will give you credit?

    Written July 25, 2014
  • jgilhutton profile picture
    jgilhutton

    You can use it. Don't forget to send me some link where i can find your job or the Work In Progress.

    Written July 25, 2014
  • tomaslol profile picture
    tomaslol

    I can try to send you the Pre-Alpha, though not today :/

    Written July 26, 2014
  • jgilhutton profile picture
    jgilhutton

    There's no rush! No problem! :) I'm only asking for a vimeo/youtube video just to see how awesome you are! :P

    Edited July 26, 2014
  • brickmack profile picture
    brickmack

    Looks great, but I have a weird problem with the white part of the visor. Its showing up as just a bunch of white circles in a grid, with the mirrored visor visible underneath. Any idea how to fix it?

    Edit: And when I move him, his arms get all wavy

    Edited May 24, 2014
  • jgilhutton profile picture
    jgilhutton

    i don't find any problem with the visor texture, if it's the texture what you are talking about, and if you want to move the astronaut don't grab the mesh... move it with the armature in the layer 2.

    Written May 25, 2014
  • brickmack profile picture
    brickmack

    Thanks, grabbing from the armature worked. And as for the visor, the problem seems to only exist in the Linux version of blender so Ive gone back to Windows for now. I'm not sure why the linux one isnt working correctly, but as long as it works under Windows...

    Written May 25, 2014
  • Zangue profile picture
    Zangue

    Gracias por el modelo, sirve mucho para practicar

    Written May 28, 2014
  • jgilhutton profile picture
    jgilhutton

    Me alegro! suerte!

    Written May 28, 2014
  • XePatcher profile picture
    XePatcher

    I can not move his legs and arms. So the bones. What can I do?

    Thx for answers!

    Written June 02, 2014
  • jgilhutton profile picture
    jgilhutton

    I left the bones of the astronaut ready to be controled by the IK bones. To use the FK bones adjust the influence of the bottom or second constraint attached to the bone. Notify me if the problem persists.

    Written June 03, 2014
  • bramblebriar profile picture
    bramblebriar

    can i please use this for a film i am making???

    Written June 03, 2014
  • jgilhutton profile picture
    jgilhutton

    You can always use this model for anything you want, if you give me some credit for the creation of this .blend. I would like you to send me a link or so, just to see how awesome you are and how outstanding your work is gonna be.

    Written June 03, 2014
  • jgilhutton profile picture
    jgilhutton

    Updated 7/8/14. Read the description for more information

    Written July 08, 2014
  • gearblues profile picture
    gearblues
    Written July 15, 2014
  • jgilhutton profile picture
    jgilhutton

    Por supuesto que me parece bien! Adelante y usalo!

    Written July 15, 2014
  • gearblues profile picture
    gearblues
    Written July 16, 2014
  • jgilhutton profile picture
    jgilhutton

    Alguna noticia de tu trabajo? Algo para ver?

    Written February 19, 2015
  • kiaTam profile picture
    kiaTam

    I cant import textures in Unity. Even I tried the .FBX export from Blender!

    Written October 14, 2014
  • jgilhutton profile picture
    jgilhutton

    Hello! Sorry but i don't know anything about Unity. In the other hand, you can extract the textures out of the .blend and then, in Unity, import those textures... I guess.

    Written October 28, 2014
  • jcotillas profile picture
    jcotillas

    Thanks for this great model. I am unable to use the rig properly in blender 2.72. Is it something I'm doing wrong?

    Written October 27, 2014
  • jgilhutton profile picture
    jgilhutton

    What exactly is the problem? There are many ways for a rig to work unproperly Maybe it's the pivot point set in "cursor". Change it to "Median point" for a correct (actually "usual") behavour. Feel free to send me a message whatever problem you encounter.

    Written October 28, 2014
  • jcotillas profile picture
    jcotillas

    That was exactly the problem. Setting the pivot point to median fixed it. Thanks a lot!

    Written November 03, 2014
  • jgilhutton profile picture
    jgilhutton

    Well... that was lucky hahah!

    Written November 03, 2014
  • bramblebriar profile picture
    bramblebriar

    This is Very cool! oh yeah and i'm making a film about an astronaut , i was wondering if i could use it? Full credits to you of course.

    Written November 01, 2014
  • jgilhutton profile picture
    jgilhutton

    I want to see how awesome you are so you can use it as you like! Be awesome, create some awesomeness and awesomely notify me when you finish your awesome film!

    Written November 02, 2014
  • jgilhutton profile picture
    jgilhutton

    Any news on your work?

    Written February 19, 2015
  • bramblebriar profile picture
    bramblebriar

    yeah i just made a high poly satellite for it sorry i have been very busy.

    http://www.turbosquid.com/3d-models/satellite-3d-model/995365

    Written May 10, 2016
  • mrschube profile picture
    mrschube

    Thank you for making this available! I'm using the forearms in my virtual reality experience 'Weightless'. You can see the teaser trailer here: https://www.youtube.com/watch?v=dmpr6OSCz-c&feature=youtu.be

    I'll be releasing a playable build later this week here: http://martinschubert.itch.io/weightless

    You'll be credited in the credits screen of the experience!

    Written November 24, 2014
  • bgilhutton profile picture
    bgilhutton

    PRIMO! Me fui al piso cuando encontre esto! Sos un groso! Increible el modelo! ... y yo aca haciendo arbolitos en low poly... JA! Increible el trabajo Juani... realmente increible! Lo digo de nuevo por si no quedo claro: GROSO!

    Written December 16, 2014
  • bgilhutton profile picture
    bgilhutton

    Y te comento de nuevo porque te lo mereces! GROSO!

    Written December 16, 2014
  • jgilhutton profile picture
    jgilhutton

    Eeeeh! Todos empezamos haciendo arbolitos low poly en alg

    Written December 16, 2014
  • obviouslydracula profile picture
    obviouslydracula

    I used your model in a quick blender test render for smoke simulation. Thought you might like to see what it looks like on fire - https://hahyeah.wordpress.com/2015/02/17/things-on-fire-in-space/

    Written February 17, 2015
  • luislunch4 profile picture
    luislunch4

    vey good job

    Written May 03, 2015
  • Davetitan profile picture
    Davetitan

    Here he is standing on a sun.

    https://www.facebook.com/photo.php?fbid=1066421633372404&set=a.104173076263936.12694.100000137330441&type=1&theater

    Written May 26, 2015
  • harshalDhake profile picture
    harshalDhake

    I'm making a short movie and i'm using your model but yes surely ill give the credit

    Written May 28, 2015
  • awbarry00 profile picture
    awbarry00

    Hello jgilhutton, Thank you very much for your outstanding model, I utilized it in my film Out of this World. It was a major piece and your work is a big part of making my project a reality. Keep up the great work!

    Sincerely, AO

    Written August 31, 2015
  • jgilhutton profile picture
    jgilhutton

    Great video. jgilhutton

    Written September 30, 2015
  • flyerin profile picture
    flyerin

    thanks can i use it for my own scene not for commercial?

    Written September 29, 2015
  • jgilhutton profile picture
    jgilhutton

    Please, use it. Don't forget to give me the link to your job so I can check it out, and get amazed of how awesome you are. jgilhutton

    Written September 30, 2015
  • wireframe profile picture
    wireframe

    Dear jgilhutton, I've used your fantastic suit in a short trailer for my Studio. You can watch it here. Thank you, you've saved me a lot of hours of work!!! https://www.youtube.com/watch?v=DNj9wQmQSlw

    Written November 11, 2015
  • jgilhutton profile picture
    jgilhutton

    I've already seen it. It's very nice to see people doing things with this model. Keep doing a good job and good luck with your studio. Juan

    Written November 13, 2015
  • MINICURSOR212 profile picture
    MINICURSOR212

    Sir, I have been working on a game that is solely about the moon and the exploration of said moon. I have worked for about 3 months on this game and I will be sure to send to the IPR of the game. I love this model that you created and I would love to use it. I will make sure you get credit for this wonderful creation.

    Written December 18, 2015
  • jgilhutton profile picture
    jgilhutton

    Go ahead and use it! Good luck. Juan

    Written December 22, 2015
  • kwatson profile picture
    kwatson

    Beautiful model! We are using Astronauta for our game. However, we ran into an issue when trying to apply animations to it in Unity. I understand you didn't make it with Unity in mind, but I noticed that there is a bone (labeled as "Bone") that protrudes from the spine, causing the model to not be in the correct T-pose required for the animation (MechAnim).

    Another issue we noticed is that the metarig is composed of bone, causing some issues with the animation as well. Is this intended? Would it be possible to fix these issues? I'd like to submit a picture illustrating what the problem is via email if possible. I'd really appreciate if you could get in touch with me. Thank you so much!

    Written December 30, 2015
  • thesonyman profile picture
    thesonyman

    Could I use this in my game?

    Written May 19, 2016
  • jgilhutton profile picture
    jgilhutton

    Sure! Don't forget to send me some screencaps! Good luck!

    Written May 30, 2016
  • a45 profile picture
    a45

    exelent!!

    Written June 25, 2016
  • Ozbend profile picture
    Ozbend

    Hi, can you do walk animation?

    Written August 02, 2016
  • xlfksh14 profile picture
    xlfksh14

    This is amazing! I created some concept art from ur perfect design! I will definitely credit you :)

    Written November 29, 2016
  • josepharaoh99 profile picture
    josepharaoh99

    Hey, jgilhutton, this is an amazing model! I was just curious about something - I noticed that MisterOid made a BGE test blend with this model: http://www.blendswap.com/blends/view/82876 It does look like he may have possibly edited the model some, but he released it under CC0, not CC-BY. Did you give him permission to release it under Public Domain? If not, would you be willing to? Thanks

    Written January 03, 2017
  • ijay profile picture
    ijay

    Thanks Juan. I used the model in one of my videos here:

    https://youtu.be/6kOJhWA0Co0

    Thanks for sharing.

    Written September 09, 2017
  • rmrobert profile picture
    rmrobert

    I am having trouble when I download the file. It comes out as an html file so I can't unzip it and I can't open it on blender. When I click on it it tries to open up on a browser. Is there something wrong with the file?

    Written February 25, 2018
  • pareylook profile picture
    pareylook

    Hello, thank you for your model. I used it in my personal project - https://www.behance.net/gallery/66806527/Houdini-terrain-practice i pasted link to this page in my project

    Written June 15, 2018
  • GermanTrekkie profile picture
    GermanTrekkie

    Hi, I'm currently developing a Space Sandbox game and I just wanted to as you, if I could use your astronaut model for previewing purposes. Best regards, GermanTrekkie

    Written July 24, 2018
  • chokomilk profile picture
    chokomilk

    Hola!

    Disculpa pero no tengo idea de como mover partes individuales. Estoy usando Blender 2.79. Ya intenté todo pero creo que estoy muy novato.

    Veo círculos verdes y supongo que esos tengo que moverlos pero no puedo seleccionarlos de manera individual. ¿Que estoy haciendo mal?

    Saludos!

    Written August 08, 2018
  • gankeney profile picture
    gankeney

    This is great! I used it in a short music video at: https://www.dropbox.com/s/p7q6x6k94qlupay/Dancing%20Astronaut%202%20%282018%29.mkv?dl=0

    Thanks!

    Written October 04, 2018
  • jgilhutton profile picture
    jgilhutton

    Ha Ha! Awesome!!

    Written October 05, 2018
  • vasosk profile picture
    vasosk

    Thank you so much for this beautiful model. I made it a star in my band's first video clip:

    https://youtu.be/bNFPyh5qu3M

    hope you like it of course i gave credit in the description below and thank you again for making my dream a reality. I am eternally grateful :)

    Written November 29, 2018
  • valavan1 profile picture
    valavan1

    can I use this model in my logo animation? I will give credit. please respond fast

    Written June 27, 2019
  • akira22 profile picture
    akira22

    thanks!!!

    Written July 05, 2019
  • ANIMACION3D profile picture
    ANIMACION3D

    Tengo la necesidad de cambiar de IK a FK en los brazos, pero no encuentro la propiedad para hacer el switch IK/FK, me podrias indicar como hacerlo en este rig si es posible? Gracias

    Written July 24, 2019
  • ipear profile picture
    ipear

    Thanks for your model, I made an animation with it, the model is on 03:42 and 04:31 https://youtu.be/1nK3lNUzPCs

    Written September 23, 2019
  • SwastikDas profile picture
    SwastikDas

    Check out my instagram @RealSunDanceKid i made a dope render, and used your model as well!!!

    Written November 12, 2019
  • prenex profile picture
    prenex

    Can be seen as a hologram now ;-)

    https://www.youtube.com/watch?v=9X3UlYJfWtY

    I have used this model for creating a small demo to test the AR headset I am building in my own company MagosIT Kft in my hometown, Hungary.

    Of course properly always naming the source material properly and that it was originally from here despite I made necessary changes to the model to be able to run smooth on my Holographic device ;-)

    Written January 25, 2020