Castle destruction cell fracture rigid body simulation

  • May 02, 2014
  • 1 Like
  • Blender 2.7x
  • Render: Blender Internal
  • Creator: Cesium666
  • License: CC-BY
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Hi everyone, here I come again with a simulation Blend. I wanted to improve my skills a little bit about cell fracture.

I decided to create a very basic castle (the image of the blend is not good, but the main purpose of it is the animation ;) ) and to smash it with a rock, like during a stronghold siege. I did all the thing in cycles. What I had in mind is the vision of a canonball in fire smashing the front gate (door) of a castle. I managed to create a nice fireball with the smoke simulator. Everything was set up and ready for action, then I realised that the smoke is not rendered with cycles, only the domain. Damn it!!!! I am very looking forward to work on the 2.71 blender version.Just for the story, it took me 2 days and a half to render 193 images, just to tell you how crap my laptop is!!! I hope it can help you guys, if you want to dive into cell fracture simulation. Feel free to give your feedback.


  • Th0mas profile picture

    Amazing :O

    Edited May 02, 2014
  • Cesium666 profile picture

    Thanks for the comment. But trust me that is very easy to make.

    Edited May 02, 2014
  • FayZee profile picture

    I think your castle is nice in itself.

    Written May 03, 2014
  • Cesium666 profile picture

    Thanks. Actually I wanted to put more details, but with too much details on it, it is quite difficult to get a nice fracture without weird collisions.

    Written May 03, 2014
  • Animandre profile picture

    Muito bom!

    Written May 07, 2014
  • Cesium666 profile picture

    gracias ;)

    Written May 09, 2014