This is a model of Dodge Charger R/T 1969 medium poly (without internals) rendered in Cycles.
The first image was rendered with 3000 samples and compositing (see in file) and the second one is the old render with 160 samples without compositing.
I've spent just 4 hours for modelling and 20 minuts for rendering. The render setup is just a simple softbox (glossy), a plane on the top (emission), an another one behind the Camera for soften the lights and a world with a ramp for the background effect. No animation for this (see Koenigsegg Agera).
Have great times!
Hey blend2cap!
I really like your car model. I recently made a 2d mobile game using your car asset. It is a top-down highway racer and your car asset appears as a background car. I added multiple colors and made sure the car's brand is not visible for copyright reasons. It really fits with my game's style so thank you again! Your name is listed in the credits.
If you wish to learn more, contact me at: speedkillerr540@gmail.com
nice