This blend is an easy starter character for FPS games
---meaning--- walk anims run anims creep anims
are all pre programed!
I'm posting this because all of the months it took to figure it all out, and I don't want anyone els to have to deal with what I did! :)
!!!ENJOY!!!
Oh yes indeed, its entirely possible. its a simple matter of utilizing layers and logic nodes. here is an example - if you select two objects you can inter-connect their logic nodes to do things like (light switches, crates, rocks). now, I would be glad to work on a small, fully interactive world with an FPS character all put together, possibly include a menu if you would like me to. :)
---I'm gonna be releasing a menu starter with directions on how to apply it to your own games---
OH and start an official request so we have a base for communication ;)
good work pal, hey someone knows how make real-time cutscenes with characters speaking and facial expressions in Bgame engine?
Yes i do, ill link a good tutorial for you on youtube, one that is clear and easy to folow in the next couple of days. (it will save you some time)
I am making a game in BGE based on "Doctor Who", so ill be doing alot of animations.
here is one I found and used my self
http://www.youtube.com/watch?v=d83-T-bG2Ck&feature=player_detailpage
it doesnt work for me when i push play the screen just goes white and i cant move
Thanks bro, I will give you all the credit. Also I will put you as one of the game developers. Thanks for the mouse look demo and the movement. Stay cool!
Hey, I tried for a long time to figure out how to make an FPS but couldn't, do you think you could help me? I know Blender can support multiplayer and physics(VORONI on YouTube) but do you think it would be possible to create an open world (SMALL) destructible FPS environment possibly supporting 2 players? If so, or even if not, I would appreciate help with creating at least a basic FPS, any help would be much appreciated. Thank you for your time.