December 20, 2014, 05:36 am
This is what I have made so far https://www.dropbox.com/s/qler7awn16atrus/Banana.blend?dl=0 believe it or not took me 4 hours (I am very new)
I am trying to start of my project by making a logo which is basically a banana on fire I am trying to make it low poly triangular which is basically a combination of this banana but 3d/blender http://media-cache-ak0.pinimg.com/originals/a6/62/2e/a6622ed02c4e52b04be6915a480cfa81.jpg and this fire http://media-cache-ak0.pinimg.com/originals/a4/1d/d8/a41dd896e45cfa3b5f19f95dafd5bff7.jpg except I don't know how to add colour to this banana too look like the one in the picture weathur to use vertex paint materials etc. As well as I am completly clueless on how to make a low poly fire all the tutorials are realistic. Sorry if I wrote anything wrong I am new the these forms and blender itself thankyou.
The fake company is also called BakedBananas multi project
December 19, 2014, 03:48 pm
Hi, I am not a very good modeler and I was wondering if someone could extend this model for me. It is at http://www.blendswap.com/blends/view/74956. I need to be able to put a small village onto it but the model it's self only extends a small ways. I would be greatful if someone could help. Thanks
December 19, 2014, 01:10 am
I made an extremly simple fire by Quick Smoke,in the goal of extracting the blender smoke texture and using it in photoshop.Is it possible for me to do that,is there a way where I can unpack the blender fire texture into a texture format(png,jpg,tga,...)?
December 18, 2014, 01:48 pm
hey everyone. basically im trying to add a logo texture to an object via node setup. I followed this tutorial on applying multiple textures onto a single object:
the original query is here in google plus :
so if anyone knows the answer to this then let me know thanks
December 16, 2014, 10:38 am
Hello, i've just downloaded a model http://www.blendswap.com/blends/view/39016 and it's very weird for me. After i open it, it's a red color instead of white, and after a render it's complete black with a solid blue background. Why is that?
December 16, 2014, 09:03 am
I made some eyebrows for my char and he looks great after I finished the combing and the cutting,but all I had before now is a solid diffuse color which made the particle system look terrabile.Can someone tell me how is the strand of hair texture supposed to look like.
Note,I am making his model to be implented into UDK so I cant make major materials in blender as they will not follow there.
December 15, 2014, 05:14 pm
I am currently using Blender 2.72, and when I attempt to render in cycle some older work I have done, the everything is jumbled up and looks horrid compaired to when I did the same render with 2.71. Anyone know how to fix this problem?
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