January 25, 2015, 01:17 am
I'm currently working on a sci-fi scene with a few capital ships and quite a number of smaller aircraft but I'm not sure what the easiest way to animate the smaller ships would be. I've thought about using NURBS as parents or some kind of particle group but there's not a whole lot of variation in their movements. If anyone has any tips or tricks to get the scene looking great I would really appreciate it.
January 24, 2015, 08:51 pm
I can't seem to make rounded bends. I tried all that I can think of, even the youtube videos... I tried making them all there own pixel(I'm making a minecraft rig) but that just makes it al weird. I tried to make the weights for it, but that didn't work out to well either, Help?
January 23, 2015, 03:22 pm
This has troubled me evr since they got rid of the "Stars" option in the world area. I have tryed making some textures using "Stucci" but the problem is, When i have the camera move or rotate the stars follow it, making it look terrible. (you may have experienced it). Anyways for now i have just been doing non-camera moving clips. Can anybody help me with this problem? Just need to know how to make a simple 3d star background like what they had before. (not a picture).
-Any help would be great!!
January 22, 2015, 07:21 pm
first off, no not bge. thats a simple one.
what i want to know, is if there is a way to like set a hot key or something to switch from one camera to another while playing an animation in real time without having to select the second camera and press CTRL 0
January 19, 2015, 01:48 pm
Some one help me please!
[I want request Fenrir of Cloud Strife]
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