Minecraft Character (Robot in some sort of armor) Fan Art

  • April 17, 2015
  • 176 Downloads
  • 2 Likes
  • Blender 2.7x
  • Render: Blender Internal
  • Creator: aytimothy
  • License: CC-BY
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Description:

It's basically a mash of two skins found on the internet, but I have rigged it, gave the textures a little oomph (not making it higher resolution/detail) and included a bottle/diamond sword.

The head has an IK rig and I may or may not have left a Christmas hat that's gone wrong.

Included: - Model, textured - IK Rig for the head/hands - Armature for the rest of the body (It deforms).

(Note: Dunno why Blender would only render 960x540 - Might be me looking at the wrong numbers; the preview image is stretched.)

Comments:

  • fjc24915 profile picture
    fjc24915

    Reminds suit from Dead Space

    Written April 18, 2015
  • BlenderUnknown profile picture
    BlenderUnknown

    What happened was the percentage bar for the quality was at 50% so if you put that at 100% it would render at 1080p.

    Written April 18, 2015
  • aytimothy profile picture
    aytimothy

    It was at 100% though... I'll try to do a high-res render, even though it's pointless. (I mean; it's Minecraft)

    Written April 18, 2015
  • BlenderUnknown profile picture
    BlenderUnknown

    lol,good point. I looked at the blend file again and it was at 50% and after I changed it to 100% it worked fine, maybe you were looking at the wrong percentage bar. P.S. Good Job on the model.

    Edited April 18, 2015
  • MakroAskı23 profile picture
    MakroAskı23

    MotherFucker

    Edited March 21, 2016
  • D1a1v1e1 profile picture
    D1a1v1e1

    Woah what did he do wrong?

    Edited June 03, 2017
  • john profile picture
    john

    for some reason when i open it the texture is not there

    Written February 14, 2022