A low poly knight. Rigged with some basic animations. I made him as a testing Model for an game so he has no UV mesh.
Thanks for the feedback. Always like to know what people think of the stuff that I make. I thought myself mostly and I've worked with 3ds max in the past. The foot is messed up in know :P ill fix that. The making the head shake thing is simple. There are a few tutorials out there that shows you how to work with it. The important thing to remember is the Automatic Keyframe Insertion button on your Timeline Tab. Hope this helps. I'll upload some more models with animations i've made. Enjoy :)
Can't wait =], but could you be more specific about the "few tutorials"? what exactly could help me?
nice job =] the animations are great, the rig is simple and easy to use ( though the foot is a bit disturbing ) and i liked your hidden animation >=D P.S.: How did you learn to make such animations? I find it hard to understand the timeline and when i try to make my character nod in a negative way? (move the head on from left to right in meaning of disapproval) it seems unnatural, like he has some demons inside O.o any tips?