[RF] Minecraft Steve Rig

  • June 14, 2014
  • 976 Downloads
  • 2 Likes
  • Blender 2.7x
  • Render: Blender Internal
  • Creator: AgentUndertaker
  • License: CC-BY
You must be logged in to download.

Description:

I have developed this easy-to-use Minecraft Steve rig to help make my animations easier, and I have decided to share it with the rest of the Blender community.

This rig features IK rigging on the arms and legs with control bones for the points of the elbows and knees. I have also included face controls with shape keys.

If you plan to use this rig in an animation that you are sharing to the public, give me credit for the rig.

*NOTE: This rig comes with a Diamond Pickaxe, parented to the left arm.

Comments:

  • NerdCubed77 profile picture
    NerdCubed77

    Whenever it loads the skin blurry. How do I make it not blurry, or 32x32?

    Written June 16, 2014
  • AgentUndertaker profile picture
    AgentUndertaker

    To make it not blurry, go into user preferences, click system, uncheck "Mipmaps".

    Written June 16, 2014
  • Blendmaster1217 profile picture
    Blendmaster1217

    How to change skin

    Written June 25, 2014
  • Jacki profile picture
    Jacki

    its all brown

    Written July 17, 2014
  • AgentUndertaker profile picture
    AgentUndertaker

    To enable textures, either press 'N' and click the textured solid button under the 'Shading" tab, OR: switch from Solid mode to Texture mode

    Written July 19, 2014
  • CaptainOfLight2 profile picture
    CaptainOfLight2

    How do i disable mouth and eyes?

    Written September 28, 2014
  • FilipetaGomez profile picture
    FilipetaGomez

    how to change the skin?

    Written March 13, 2015
  • Lolzers profile picture
    Lolzers

    I'm new to Blender please help how do I do this!?

    Written August 29, 2015
  • Themud profile picture
    Themud

    I'm Using blender on android tablet! I can't see the figure

    Written March 06, 2016
  • JamieBond profile picture
    JamieBond

    How do you insert your skin into this?

    Written May 17, 2016