A set of low poly furniture models which I've created for a personal project. All normal maps have been baked from high poly models.
Including: Cabinet, 2x Cupboards, Chair, Desk, Stool, Table.
Please Note: I'm working on a different scale than 1BU=1M which is why you likely need to scale down the model a lot to fit blenders default settings.
Thanks for mentioning. I don't know what's the common way to do this on blendswap, having each object in another layer might be less confusing?
That's how I ended up arranging things. You could also just spread them out a bit - like in a showroom. Almost anything but hide them! ;-)
But hey, they are great looking models, and worth a bit of extra. Thanks again!
LOL Now that I look, just leave them as you had them for the sample picture above! That is a pleasant arrangement and everything shows. (Even better if you use a lighter background to highlight the dark furniture.)
Like I said earlier, I am easily confused. It can be frustrating when I have to go digging through the file to find stuff I can't see, but I know should be there.
Peace!
Very nicely done, and very good looking furniture!
Gotta mention, most of the items are invisible (visibility turned off in Outliner). This definitely confused me.... Of course, I am easy to confuse. ;-)
Thanks for the share!