Testing my new graphics card by rendering some Grass,
No textures - all procedural, minor color correction in post
5m on my GTX 660TI
Be prepared for a laggy viewport
27 million triangles? Pfft, that's nothing (I did a commission still render at 52,790,000 (rounded to the nearest ten thousand triangles) my poor laptop didn't like it at all)
On a more serious note, this looks incredible, I must now assimilate your method for creating this because my grass looks like garbage :P
But did you render in real-time in the game engine? that is what he is referring to.
This is really great. If I want to fade it into a photo background, how do I do it? I found something, but it only made the brown plane fade in the distance, but not the grass. also: how to enlarge the plane without it getting more brown spots? sorry for the silly questions, i am so new to all of this.. many thanks
27 million triangles ;)