Here is a futuristic combat jet i have designed, modeled, textured, rigged and animated for our game-project.
I inserted control bones for the easy control of the moving parts of the plane,
as you can see in this gif animation.
All animations are controlled by only one action, its the same method as i used for the hand model rig.
Select the special shaped bone, hit the S-Key and then move the mouse, to roll the animation.
Here is a small tutorial about how to setup custom Bone Shapes.
I made this tutorial, because i was asked where to find the arrows with the ball inside :)
here is a short demo video: http://www.youtube.com/watch?v=cXC7pTo69w8
Time lapse video of the creation: