Internal is NOT dead!!! - Grass Render

  • March 24, 2013
  • 2,690 Downloads
  • 13 Likes
  • Blender 2.6x
  • Render: Blender Internal
  • Creator: Darth Vader
  • License: CC-BY
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Description:

I made this Grass Render to admire the all mighty Blender Internal Render! It's a simple realistic grass plane but shows the power of not using Cycles.

Comments:

  • chrisbreen1995 profile picture
    chrisbreen1995

    Darth, this is incredible. Glad to see not everyone has turned to the "Cycles" side.

    Edited March 24, 2013
  • Darth Vader profile picture
    Darth Vader

    Thanks chrisbreen1995! Made all from start to finish for internal render. Internal render will never die for me. I'll never stop using it!

    Edited March 24, 2013
  • chrisbreen1995 profile picture
    chrisbreen1995

    I agree to that. :D

    Edited March 24, 2013
  • poifox profile picture
    poifox

    You guys know that the internal engine is deprecated, right? It may even be dropped in the distant future.. http://dingto.org/?p=157

    Edited March 24, 2013
  • chrisbreen1995 profile picture
    chrisbreen1995

    o_O no......this can't be.

    Edited March 24, 2013
  • Darth Vader profile picture
    Darth Vader

    I'm such a fan of internal that i will stop updating my Blender version when i see it missing!

    Edited March 24, 2013
  • poifox profile picture
    poifox

    don't be afraid of Cycles, I'm sure most resistence to it, is resistence to just change, but it is pretty epic indeed, and it's not even finished yet. As Dingto says, they will likely add biased algorithms, which means you can get results of the Internal with Cycles in the future.

    So you better start learning it now while it's not as vast, so you know the deal when it's ready for production ;)

    THIS JUST IN: Cycles starting to get SSS: http://www.pasteall.org/pic/show.php?id=47653

    Edited March 24, 2013
  • Demon4511 profile picture
    Demon4511

    internal render cannot leave!!!

    Edited March 25, 2013
  • Darth Vader profile picture
    Darth Vader

    Even if it leaves i'm gonna support it!

    Edited March 25, 2013
  • DarthRevan00 profile picture
    DarthRevan00

    Yeah. I don't even really understand cycles (or how it's better). I'm an internal render guy.

    Edited March 28, 2013
  • Darth Vader profile picture
    Darth Vader

    Glad to see i'm not the only one on internal. Cycles is just a simplified version of internal.

    Written March 29, 2013
  • PandaPawz151 profile picture
    PandaPawz151

    Cycles produces much more realistic results in a simpler way. Since cycles uses a different algorithm to produce the lighting, its much easier to get a good setup. Internal is direct point lighting while cycles calculates the bounce of the lighting. As polfox said, dont be afraid of it. Its getting better every day and simpler to use.

    Edited March 31, 2013
  • Manim8 profile picture
    Manim8

    Man I really hope this isn't true :((( I suppose I should take a look at learning to use it then

    Written April 02, 2013
  • Darth Vader profile picture
    Darth Vader

    Even if it's true you will always be able go back to internal from newer versions.

    Written April 03, 2013
  • reality void profile picture
    reality void

    we should make a petition for the internal render i basically grew up on it.

    Written April 04, 2013
  • Darth Vader profile picture
    Darth Vader

    Awesome idea, hoped to see many guys using internal.

    Written April 04, 2013
  • jduncanator profile picture
    jduncanator

    I'm sure there will be a branch or a build where Internal Renderer is still incorporated with the latests updates. It probably just won't be maintained.

    Written April 11, 2013
  • sendinthejagdpanther profile picture
    sendinthejagdpanther

    same here, i always use internal. primarily because it's faster.

    Written May 01, 2014
  • sahirraza22 profile picture
    sahirraza22

    OMG this cant happen.I can't render in cycles.Its too slow!!

    Edited September 14, 2014
  • SmartNinja profile picture
    SmartNinja

    There is an upside and a downside to using either engine, why remove one ?

    Written August 02, 2015
  • poifox profile picture
    poifox

    Why is this marked as fan art?

    Written March 24, 2013
  • Darth Vader profile picture
    Darth Vader

    Hi poifox. Its marked as fan art because i originaly put my logo on - http://img221.imageshack.us/img221/4641/finalgrasstweaked.png In the fan art section says - Check yes if your blend features company logos.

    Written March 24, 2013
  • poifox profile picture
    poifox

    It's not fan art if it's YOUR logo lol!

    Edited March 24, 2013
  • Darth Vader profile picture
    Darth Vader

    Yeah it's a fail i changed it :D

    Edited March 24, 2013
  • Roachman911 profile picture
    Roachman911

    nice work. it looks great.

    Edited March 24, 2013
  • Darth Vader profile picture
    Darth Vader

    Thanks hacker jack!

    Edited March 24, 2013
  • izuzf profile picture
    izuzf

    Nice greass. Still Cycles could do it better ;) just saying!

    Written March 24, 2013
  • izuzf profile picture
    izuzf

    Some grass I made in cycles a while back: http://www.blendswap.com/blends/view/59547

    Written March 24, 2013
  • Darth Vader profile picture
    Darth Vader

    The idea of this is to show off the Internal render's power!

    Edited March 24, 2013
  • izuzf profile picture
    izuzf

    I don't want so sound like the bad guy here. But it looks more like green fur than grass to me. :/ No hard feelings, just saying!

    Edited March 24, 2013
  • Manim8 profile picture
    Manim8

    you're right izuzf but sometimes you may want / require a more cartoon-look and not too realistic because it may not fit the scene otherwise. kind of like Big Buck Bunny or something lol

    Written April 02, 2013
  • Darth Vader profile picture
    Darth Vader

    You can achieve super photorealism with blender's internal render! If you look at Andrew Prices Nature Academy you'll see ultimate photorealism in hard to make nature renders made with internal all day long.

    Written April 03, 2013
  • nickbrunner profile picture
    nickbrunner

    Very cool! The internal is still pretty good for the grass shots, and other things as well :)

    Written March 24, 2013
  • Darth Vader profile picture
    Darth Vader

    Thanks nickbrunner2013! Internal can achieve the same results as cycles, it just needs complicated materials for photorealistic pics.

    Written March 24, 2013
  • CubeGod profile picture
    CubeGod

    I do quite enjoy seeing that others stay with internal (Tried cycles and although it has some nice features internal is superior imo)

    Written April 24, 2013
  • Darth Vader profile picture
    Darth Vader

    Total support CubeGod

    Written April 24, 2013
  • dahray profile picture
    dahray

    Internal is good to keep, but it's slower, imho, on 2.6x. If it is phased out i will always have a copy of an older version on my system. Simple.

    Written April 25, 2013
  • Darth Vader profile picture
    Darth Vader

    Thats my plan dahray.

    Written April 26, 2013
  • wulankazak profile picture
    wulankazak

    have been training to model grasses all these months, thanks , it looks nature !

    Written April 27, 2013
  • Darth Vader profile picture
    Darth Vader

    Thanks

    Written May 25, 2013
  • shazzad profile picture
    shazzad

    Thank you a lot for doing it in the internal renderer, coz the cycles doesn't seems to export the material data in the mtl file. Thinking for using it in my game, if you permit me.

    Written June 02, 2013
  • Darth Vader profile picture
    Darth Vader

    Of course shazzad use it as you wish.

    Written June 07, 2013
  • mischa96 profile picture
    mischa96

    You know Internal Render will be Droped in the Future ? it wont be there anymore away forever :D

    Edited April 15, 2014
  • Darth Vader profile picture
    Darth Vader

    I'll move on :) and if i want to will go back to older versions of Blender.

    Written April 16, 2014
  • francozero profile picture
    francozero

    hmmm... if internal isn't supported anymore, i will stop using blender in all. all my models are created in internal blender, and i haven't heard of a way to convert them to cycles. and i can't afford to start from scratch again... is there something like a "internal blender to cycles converter"? if yes, where can i find this? thanx

    Written September 23, 2014
  • millicow profile picture
    millicow

    i don't know. but i heard internal was discontinued in i think 2010. you can still use it though

    Written July 24, 2016
  • CalvinCoolridge profile picture
    CalvinCoolridge

    bless your beautiful soul for this

    Written July 29, 2015
  • Jersonrn profile picture
    Jersonrn

    Awesome!!!

    Edited October 01, 2015
  • 1CGMario profile picture
    1CGMario

    HOW long did this take?? Could someone who has a modest computer make an animation with this?? It's just gonna be a cube rolling down a hill

    Written November 24, 2015
  • paperbenni profile picture
    paperbenni

    A cube rolling down a hill wouldn't take that long. But it's going to take a while to render no matter the PC. What really takes ages are characters.

    Written August 01, 2018
  • Cyberworld profile picture
    Cyberworld

    can you please if not already make a tutorial video on how to make grass like that i have really been struggling with it

    Written August 16, 2016
  • reidh profile picture
    reidh

    Cycles is for Wealthy Users.

    Written October 16, 2017
  • paperbenni profile picture
    paperbenni

    Bruh, 2.8

    Written August 01, 2018