Cycles materials, no textures, no UV's, just procedural textures
Look great downloading now. Might use for animation. Thx for sharing.
Can i ask, how did you make these corners? Any modifier or just manual work? :S
As I remember - manyally. If I understood your question correctly - In Edit Mode just select necessary edges and then press Ctrl+B and roll your mouse wheel, OR - use bevel modifier to vertex groups
wow!!! looks so realistic!