Miss_Nuni (HG char)

  • September 13, 2012
  • 1,134 Downloads
  • 5 Likes
  • Blender 2.6x
  • Render: Blender Internal
  • Creator: natzuya
  • License: CC-BY
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Description:

i was inspired by Sintel 3d movie so i made my own sintel looks with the mix of my favorite online game.this blend is suppose to be my personal references for my portfolio but i just can't wait to share it.

Comments:

  • RikSavage profile picture
    RikSavage

    Fantastic, thanks for sharing.

    Edited September 13, 2012
  • natzuya profile picture
    natzuya

    ^^ thanks

    Edited September 13, 2012
  • absfrm profile picture
    absfrm

    The hips and foots are very big! You should scale these down. but, very nice :)

    Written September 14, 2012
  • natzuya profile picture
    natzuya

    thanks!!! turn of the orthographic view that might be the case.

    Written September 14, 2012
  • nikolardo profile picture
    nikolardo

    Wow, very impressively realistic face and expression.

    Written September 16, 2012
  • natzuya profile picture
    natzuya

    thanks nikolardo it took me month to achieve that texture,regarding with the expression that might be the problem with this blend file i did not upload the raw file.i have the separation with the object of the eye, and also this blend has no facial rigg.

    Written September 16, 2012
  • failboy profile picture
    failboy

    that armour is so kewl

    Edited November 03, 2012
  • natzuya profile picture
    natzuya

    what does it mean KEWL?

    Written November 10, 2012
  • failboy profile picture
    failboy

    kewl means "cool" or "awesome"

    :) good work

    Written January 21, 2013
  • ChrisKuhn profile picture
    ChrisKuhn

    Hey,

    This is a fantastic model.

    I see that you posted it "CC BY", and when I read the license it says I can use it in a commercial work if I credit you.

    Just the same, I wanted to touch base with you before I did. I am actually not using the entire model... all I really did was render the character's hair so I would have a base to paint from in GIMP. Nevertheless, I am going to use the resulting picture as cover art in an e-book (not Blender related).

    As far as credit, are you okay if I put your name on one of the "publisher" pages early in the book? Let me know.

    Thanks!

    -Chris-

    Written February 08, 2013
  • natzuya profile picture
    natzuya

    sorry for the late responds, i been busy this years doing some 3d works in which i forgot to log on to blendswap.yeah sure you can use and put my name on your book its my pleasure thanks a lot ^_^

    Written September 25, 2013
  • Akira_san profile picture
    Akira_san

    Very nice looking.

    Written March 10, 2013
  • SOULInteractive profile picture
    SOULInteractive

    Her skin texture turns purple when I go to texture mode...how do I fix this?

    Written June 13, 2013
  • SOULInteractive profile picture
    SOULInteractive

    More properly stated: I see the textures in the folder that I downloaded...how do I apply them? Please be specific, I'm new to texturing.

    Written June 13, 2013
  • BlendEyes profile picture
    BlendEyes

    Your models are just amazing! Thank you so much for sharing these.

    Written July 07, 2013
  • SOULInteractive profile picture
    SOULInteractive

    Hey, I hope you don't mind, but I'd love to use her in my first game. I work with SOUL Interactive, and we're making a HUGE game, and need a main character. We'd love to feature Miss Nuni as the model. We will recognize you in the credits.

    We do not know how to apply your skin texture, however. When we render the model, she is completely black. Please email us at soulgamestudios@yahoo.com...we'd love to hear back.

    Written July 15, 2013
  • natzuya profile picture
    natzuya

    Hi Soulinteractive just open the uv map at the blender program select the entire mesh alt- a then go to uv mapping then add texture, the texture is located at the same zip file.

    Written September 25, 2013