Realistic Grass

  • July 09, 2012
  • 4,785 Downloads
  • 35 Likes
  • Blender 2.6x
  • Render: Blender Internal
  • Creator: lukethsdhafdf
  • License: CC-BY
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Description:

My attempt at a andrew price tutorial, i added my own stuff to and left out other things that andrew did. WARNING-you need an extremely good computer to open the file!

Comments:

  • amogh profile picture
    amogh

    how did you do the lens flare?

    Written July 09, 2012
  • OscarLeif profile picture
    OscarLeif

    It use Blender internal render, that have lens flare, to bad cycles doesn't support it :(

    Written July 09, 2012
  • lukethsdhafdf profile picture
    lukethsdhafdf

    very easy, in the compositor add a glare node and switch it to ghosts(i always make sure that i have a shadeless mesh on a different render layer somewhere in the scene were the sun might be, so in my scene i have a shadeless uv sphere directly in front of the sun, and as you can see thats were the lens flare is coming from) thats pretty much it. hope this helps, i hope it didn't sound to complicated.

    Written July 09, 2012
  • OscarLeif profile picture
    OscarLeif

    Amazing man !!!

    Written July 09, 2012
  • amogh profile picture
    amogh

    thanks for the support HAMMERH5 and lukethsdhafdf

    Edited July 09, 2012
  • lukethsdhafdf profile picture
    lukethsdhafdf

    also i forgot to add, in the glare node turn threshold all the way down to 0 otherwise it wont work

    Written July 10, 2012
  • amogh profile picture
    amogh

    thank you lukethsdhafdf i got it thank you very much for help.

    Written July 10, 2012
  • amogh profile picture
    amogh

    do you know how to get the chromatic aberration effect that effect really makes it stand out thank you for help once again

    Written July 10, 2012
  • lukethsdhafdf profile picture
    lukethsdhafdf

    are you talking about the vignette? thats done by adding a lens distortion, and turning up distortion all the way to 1, then adding a math node and switching it to greater than, then add a blur node switch it to fast gaussian, relative, x, and 20% for both y and x, now add a mix node and switch it to multiply and mix it with the scene done.

    Written July 11, 2012
  • Fruchtbecher profile picture
    Fruchtbecher

    good work! but blender crashes if i add other complex meshes while rendering

    Written July 12, 2012
  • lukethsdhafdf profile picture
    lukethsdhafdf

    my computer crashed 50+ times while making this

    Written July 13, 2012
  • Fruchtbecher profile picture
    Fruchtbecher

    okay...but it seems like a sky is also missing...its just kind of yellow touched background...and if i add a world-->texture-->image or movie texture as a sky its stays like this...yellow at all? whats the point ? seems like its your sun flare layer which is always on top...how can i fix this? greez

    Written July 17, 2012
  • lukethsdhafdf profile picture
    lukethsdhafdf

    thats weird, try moving the sun flare to a different render layer

    Written July 18, 2012
  • FishDisco profile picture
    FishDisco

    Definitely nailed the realism :D

    Written June 04, 2015
  • BlenderBach profile picture
    BlenderBach

    Andrew Price is the Real Blender Guru!

    Written August 20, 2017