Published on February 22, 2011
After a long delay since promised I finally got some free time to update my old Human Bases to version 2.0
These have better topology than the first I shared on Blend Swap, They were retopologized on top of the old models from scratch, vertex by vertex, taking care of every single face added and the general loop flow. They allow adding edge loops and details without hassle.
Thanks for downloading and using.
Notes: The models have a basic skin material, no SSS and no textures. I also removed the teeth from them because they were too messy to keep track of. These instead, feature eyes.