Published on June 19, 2012

License: CC Zero

2630 Downloads

Blender 2.63

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Enjoy 6 colors of car paint, from a vibrant green to a conservative navy! All the colors use a variation of the same node system, which works on four glossy shaders. The bottom shader should always be left at white and 0 roughness, for that gives you the crisp reflections of a shiny paint. The middle shader determines the overall color of your paint; the one above it should be a darker shader of that color, and that gives you the rich tone shift of your paint. Finally, the last shader should be a lighter and more vibrant shade of the color so that your highlights seem to "glow" and light up the paint. The highlights get a nice gradient from the fresnel shader that makes the highlights whiter towards the edges.Please attribute me if you post it online or something, or if you use it for a major project. Enjoy!

-Conner Addison c22addison@gmail.com www.youtube.com/user/sterlingschiffdesign


Comments:  

fantastic job! just what i am looking for

even a description of your method, right on...

Simple and awesome at the same time, thanks a lot for sharing!

Very clean and slick, thank you.

Could you make a white one as well? I'm having trouble making a white car look realistic.

I'm trying to make a white one too, as well as a black one. You're right, they're not hard to make, but they are hard to make look realistic.

I downloaded this file awhile back and just recently had the time to check it out, so I had to stop by to give some props to the creator...Nice job, they have come in very handy for me. Thank you for your effort and great work.

I wish I'd seen this before I uploaded my 300 SL, I'll have to use this for the E-type. Thanks