Published on May 20, 2012

License: CC-BY

1135 Downloads

Blender 2.63

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I started this blend just to explore rendering in a low resolution, low-bit, retro style for game development. I think that it has come along very nicely and I would like to share it with you all.

I used the Blender 2.63 r46584 Freestyle build from graphicall.org. You will need a Freestyle build for this to render properly.

I must conclude that using Blender for 2D sprite generation is an underused method of unlimited possibilities. I hope those of you who download this blend file share your improvements and derivative sprite generation methods for us all to learn from.


Comments:  

Good. I downloaded the Freestyle build from graphicall.org and when I hit render with the standard scene with the cube it looks the same, I am a little lost with so many options for freestyle render, is there a place where I can find some explanation?

Unfortunately, I havent found any good tutorials/documentation of Freestyle. I was able to figure out everything through experimentation, however.

The problem you are experiencing is most likely that Freestyle rendering needs to be enabled in the render settings tab, near the bottom of the Post Processing panel.

Good to see more people using freestyle :) Good work vidjogamer @Monteiro I made some freestyle tutorials a while ago here if you want to learn more about how to us it :) http://www.metalix.co.nz/tutorials/blender/other/freestyle/parameter.php There is links on that page to an introduction tut and a coding tut for freestyle :)

Thanks, I will check the video :)

C2

This is pretty great. I wonder how you did the wind- eeVee's fur moves so well, very life like.

Awesome job!

Thanks so much! I appreciate the comments =)

I thought I saw an Eevee! Very nice blend by the way, VIDJOGAMER.

this is so great, but i'm curious, how did you make that preview image??

Maxpath, its just a simple animation render. Then I brought the stills into gimp and saved as an animated gif. You could even output it to a movie format in Blender if you wanted.

oh so technically its just a slide of images, with an image format? i'm stil a newbie to GIMP

Yeah, after you render your animation in Blender. You can open up GIMP and go to File->Open as Layers

This will open all the images you selected into separate layers. For our purposes, each layer represents a frame in our animated GIF file. After that, you just save it as animated gif. Make sure you have it set to animated, and use frame disposal(replace mode vs. cumulative). Hope that helps.

okay thanks alot! i'm gonna try it out as soon as i can.

This may seem dumb, but I've been trying for about half an hour now to install Freestyle, how do you do it?

You dont install Freestyle, per say. You download a Freestyle Blender build from graphicall.org. Then when you open the new blender package, Freestyle is integrated into Blender. You can access the Freestyle panels in the render settings.

Great blend! Can't wait to use it on future projects.

[...] The blend file is available on BlendSwap. [...]

Really cool way to do it. Impressive that you thought out a way to achieve it.

like it very much, its a pretty answer to the hyperrealistic optics these days ;-)

Thank you for this wonderful share. I made went to graze my sheeps in your 8bit freestyle...http://www.youtube.com/my_videos_edit?ns=1&video_id=z4jmbvyQo6M Greetings

hi there i have downloaded this cool stuff but when i render in what i think is the lastest build of freestyle i see no borders.. wyyy ??

Hi. Sorry but you don't explain how to get the pixel look. Seriously it is important to know it I think, how do you achieve the pixel aliased style? Turning off antialiasing isn't enough.

Really cool, i could see this in game development.

I'm having the hardest time getting freestyle to work on windows 7. Tried everything that people have posted in the comments. Guess I'm just gonna have to wait.

Helly yeah! Great idea to do this! I love this stuff! Thanx for sharing this